Updated: 3 days ago
Photos provided by Mirror World Creations
Company: Mirror World Creations
Country: USA 🇺🇸
Type of Games: Online Immersive Experience
Date Played: 10/12/2020
Difficulty (based on 9 players): 3.5/10
Size of Team: Up to 7 Players
Time: 90 Minutes
Price: $25 pp (+$0.63 Service fee)
"Basic Principles of Magick" is an online immersive theater experience we've never encountered before. We attended Professor A. Sibly's class unaware what we are getting ourselves into. We received 2 PDF files totaling about 30 pages a few days prior to class. Since the instructions did say that it wasn't necessary to read the entire text before class, we followed those instructions without hesitation.
The class was conducted over Zoom. The professor and his assistant began with checking off the attendance. Everyone was informed to "rename" themselves to make the experience feel more immersive. You'll definitely be participating thorough the class and if you answer questions correctly, you'll earn merits. I was somehow made "The Duchess" and everything I said (regardless of right or wrong) earned me merits. I was quite lucky as there were definitely some "A" students in that class that studied the PDFs thoroughly before the session. Some of the students were more in character than the professor and his assistant, so much so that I couldn't even tell if they were part of the show or not. It was quite entertaining to watch how serious they were with learning the topic of linguistics, magik, and Esoteric Arts.
This kind of format of play was quite new to us since most of the games we've played included some sort of puzzle that were either logic, ciphers or physical. This theater experience was focused on learning a new "language" that could be used in the world of magic to cast spells. There were topics like how to create a counter spell or how would we morph a word in order for this spell to work. The final test of breaking the curse on the professor felt closest to having some sort of puzzle in the game since we had to search the textbook, "decipher" which spell would work on the professors condition and how to create the word that would counter the curse. Perhaps it's because of the peculiarity of the experience, there were a lot of funny moments (especially when people are trying to pronounce those spells). If you do decide to join in for this magical adventure, definitely try to get a head start on those PDF files or pray that you'll be lucky like me and be crowned as a Duke or Duchess!
(If you do decide to try this experience, give us a shoutout or tag us on social media so we know you heard it from "ESCAPETHEROOMers"!)
Disclosure: We thank Mirror World Creations for comping our tickets for this game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.