Updated: Jun 11
📖 THE STORY
We stumbled onto an abandoned farm only to find out that it’s not deserted at all. We were locked up by the “creatures” within and we only have 1 hour to escape!
🎯 HIT THE BULLSEYE
This is a unique concept we haven’t encountered before. The whole experience revolved around the actors and the immersive experience of us being captured and being told what to do than us freely coming up with solutions.
The set design, lighting, customs on the actors and music were all on point.
The actors were not there to create “jump scares” but more as “helpers” in the story. We enjoy these types of actors much more than the ones that are chasing you down and screaming at you while you’re trying to solve puzzles.
🧩 MISSED THE MARK
This game felt more like an interactive play rather than a typical escape room. There were moments when if we did not ask for a clue, we would’ve not been able to know that the next clue or puzzle piece would be located. The actors would have to “guide” us to the next phase.
There were a few times when we solved something but were not sure what we had opened. If a light or sound could point us to the right direction instead of the actors hinting us every time, it will enhance more on the self-experience.
We didn’t feel like there were enough puzzles in the room, but we’ve also seen this in escape rooms in Rome, Italy before where most of the experience is build more like having you feel like you are actors in a movie versus heavily puzzle based. We just prefer the puzzle aspect in an escape room to feel fulfilled when we complete a room but that’s just our opinion.
Certain puzzles or experiences were only able to be experienced or seen by one individual player. At times if they were not able to solve the puzzles assigned to them, we couldn’t really help them from the outside. So, we would have to wait till they free themselves. This could cause boredom with the players that were waiting. We also couldn’t experience what they have experienced. It was only at the end that we got a debriefing of what they were doing on their own. If the puzzle design could incorporate each player being able to experience it once during the game, that would be ideal.
🏹 TAKE A SHOT?
“Nightmare in Budapest” has a haunted house attraction and two escape games currently at its location. It’s quite amazing to have this space and the set design in the middle of the Budapest city area. We enjoyed the tour and you’ll be able to see the full video on our YouTube channel. For this game, we played with the actors that usually worked at their haunted house since a minimum of 3 players are usually required. If you are more into set designs and want to meet some amazing actors for a fun night of entertainment, give this place a try. You may find it disappointing if you are looking for puzzle heavy rooms though. Also, if you're feeling daring, give their “Burying Alive” escape room a try. You’ll be locked in a pitch-dark coffin (side by side with your partner) trying to solve puzzles in order to get out alive!
Think “outside of the box”.
* Check out our YouTube video above for a sneak peek of the location, interview with the owner, the room and more!
** We don't want to go into detail and ruin any surprises for you, but if you'd like more information on the room, feel free to email us.
(If you do decide to try this room, please remember to let them know that "ESCAPETHEROOMers" sent you!)
Disclosure: We thank Nightmare in Budapest for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever.