• Cici Cao

Seize The Show - "Rubix Control"

Updated: Feb 26


Videos/ Photos provided by Seize The Show

Company: Seize The Show

Game: Rubix Control

Country: USA 🇺🇸

Language: English

Type of Game: Online Immersive Experience 🎭

Genre: Adventure

Date Played: 1/30/2021

Difficulty (based on 50 players): 3/10

Size of Team: Up to 50 Players

Time: 60 Minutes

Price: $16.99/ pp


🆃🅷🅴 🆂🆃🅾🆁🆈


The Rubix, an intergalactic cruise, was on its way to Mars when all of a sudden, it lost all of its connection with Mission Control. The only person they can rely on is you, an unpaid intern on Earth. Will you be able bring the crew back home safely?

🆃🅷🅴 🅶🅰🅼🅴 🅿🅻🅰🆈


There are two tracks (Alpha or Omega) to chose from when purchasing the ticket. Each track will have a different character encounter paired with a different set of puzzles. If you are playing with a group of friends, you probably want to chose the same track when purchasing the ticket. Each game will have a maximum of 50 players and they will be divided into the two tracks.


You'll receive a zoom link with your purchase confirmation. Make sure to log in a few minutes earlier so you can learn about the portal (Gamiotics) that you'll be using to submit your votes. It's best to open Gamiotics on your mobile device and use your computer as the screen to view the game.


Once the game begins, you'll be greeted by the live actors on board The Rubix. Pending on which track you chose, the captain will assign you to two crew members and you'll be taken to breakout rooms. There's no audio participation from the players nor will you ever need to turn on your camera. The entire interaction with players and actors are through the Zoom chat.


Once we were inside our team's breakout room, we were presented with images that represented various rooms on the ship. We can use Gamiotics to suggest what areas to explore and submit the answer to the puzzles. The answers were given to us in multiple choice format. Once all votes were submitted, it'll be majority rules. The crew member will then implement the decision and the game will continue.


The actors were really great. They kept the audience engaged and each had their own "flavor". The captain was in control and delegated various duties to the crew members. The crew members each had a specialty which they played out in their character but when it came to guessing who's the saboteur. it was quite difficult since they disguised themselves really well.


🆃🅷🅴 🅿🆄🆉🆉🅻🅴🆂


We went through 4 puzzles during the game show. Since it does take time to collect all the votes, each decision to "search" took some time. The image slides were also presented quite quickly so if you didn't have the details on what you needed for a puzzle, you'll have to request to see it again. Since it's majority rules, you might not get your wish. Eventually we decided to take screen shots of the clues as we missed the details on the first slide when it was presented.


It did feel a bit awkward at times since the crew member was also waiting on getting the results in order for them to know what to do next. I'm hoping the speed would improve on the Gamiotics in the future. The transition from room to room also felt a bit choppy since the entire team would need to be bought into the room so at times we're just waiting for others to join. It would probably be better if all the puzzles could just be presented in that initial breakout room versus having to "transfer" us multiple times during the game.


Some puzzles were more challenging than the other but since you have a lot of teammates, you'll probably arrive at the correct answer eventually. Since the answers were in multiple choice format, some answers were also easily guessable by using deduction. It would be helpful if Seize the Show could send a debrief after each show to the players on the puzzle solutions so for players who didn't get a chance to solve them, they could at least have a chance to understand them afterwards.


We did enjoy the moment when Alpha and Omega had to combine forces to solve a puzzle together. We had to feed each other information in order for both teams to arrive at the solution in order to open the final door. One thing I would suggest for that interface is somehow make the chat box not auto update whenever a chat comes in. While we're trying to focus on the information that was given to us by the other team, everyone was typing at the same time so all we saw was scrolling text.

🅲🅻🅾🆂🅸🅽🅶 🆃🅷🅾🆄🅶🅷🆃🆂


We've never experienced a game like this before. This is definitely a new concept for us. It felt like we were on a game show. If you are a puzzle lover, you might feel unsatisfied as there were only a handful of puzzles and a lot of moments of waiting. If you are a person who loves to work with teams and are into theatrics, you might really like this format. It was actually quite nice to sit back at times and not feel the pressure of having to solve a puzzle (go team!). You'll still need to make a critical decision about the saboteur at the end though. This is when you'll probably see some discrepancies from your teammates. Hopefully you'll pull through and find the snitch and save The Rubix! Oh yea, if you enjoy the show and want to return for another, there are a whole set of new puzzles waiting for you!


Check out our interview with the creators to understand more on the development side of these game:

(If you do decide to try this game, please remember to let them know that you heard it from"ESCAPETHEROOMers"!)


Disclosure: We thank Seize The Show for comping our tickets for this game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.


#ESCAPETHEROOmers #AtHomeGames #EscapeRooms #SeizeTheShow #RubixControl #OnlineImmersiveExperiences #liveshow #Adventure #Escape #escapegame #space #sabatoge #gamiotics # livestream #stayathome #scifi #spaceship

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“ESCAPETHEROOMers” was created in late 2018 by Cici Cao & Brandon Chow.  They are a couple who loves to travel around the world to find new adventures!  Since their first escape room in 2018, the addiction never stopped. “ESCAPETHEROOMers” was born with the idea of providing reviews for escape room enthusiasts but also as a portal for game creators to have an outlet to showcase their talents and products. They are currently the ONLY review
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