Complex Rooms - "S.B.A.S.E Force"
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Complex Rooms - "S.B.A.S.E Force"

Updated: Dec 16, 2022


Photos provided by Complex Rooms Inc.

Company: Complex Rooms Inc.

Game: S.B.A.S.E. Force

Country: Canada 🇨🇦

Language: English

Type of Game: Digital Escape Game 💻

Genre: Sci-Fi

Date Played: 6/27/2020

Difficulty (based on 4 players): 6/10

Size of Team: 1-4 Players

Time: Unlimited

Price: $15 + HST / Ticket


"S.B.A.S.E. Force" is a digital point and click game. The story is based on an abandoned space control station. Our mission was to unlock the mysterious door and discover the secrets within.


This is a collaborative style type of game. There are 4 space control stations with different information on each of the boards. If you purchase one access code, you'll have to distribute the PDF printouts to your teammates. In this type of play, only one person will need computer access to enter the answers once the group figures them out. If you don't have 4 people, the game does allow you to move from station to station so 2 people can each manage 2 stations and still be able to play the game. It will probably make the game a bit harder but since there's no time limit, you can complete the game at your own pace. A final report will be given at the end with the finishing time and how many hints were used. If you decide to play in competitive mode and try to make it to the top 10 ranking then you may need to be more focused on time and try not to use any hints. The hint system is integrated in the game's interface which makes it easy to refer to if needed.


We chose to play our game as "option 2" (options are given on their website). This option gave us 4 ticket codes which we used to log in on 4 different devices. We formed a "Pub Hub" meeting to allow us to communicate. Each of us chose a different station (Alpha, Beta, Delta, and Gamma) and started the game at the same time. It took us awhile to realized where to start since there were a lot of information given to use all at one time. Once we discovered the "clue system", it was very easy to follow from that point on. There were a lot of visualization type of puzzles so communication was the key to solving puzzles in this game. It also helped to be able to see each in the virtual meeting since some puzzle pieces were different to describe.


There were 12 puzzles which coordinated with the 12 locks on the door. It felt really satisfying hearing and seeing each lock open as we entered the codes. Since we were playing on different devices, we were able to enter the codes on our own. This also gave us a chance to try our own answers without having to ask one member to continuously enter them. There was one visual puzzle that was quite hard to see until Brandon discovered the built-in interface that gave us a little "wow" moment. We have seen this kind of puzzle before but never in an online game and through an interactive interface. We finished the game with 1 hr and 18 minutes with no hints. The puzzles were not difficult but definitely a lot of fun for a team event. If you enjoyed this game (like we did) and want to give their other game a try while learning some Canadian history then "Legends of Canada" is the game for you. And if that's not enough, they also provide 2 FREE online puzzle games on their website!

 

Check out our interview with the creators to understand more on the development side of their game:

 

(If you do decide to try this game, please remember to let them know that you heard it from"ESCAPETHEROOMers"!)


Disclosure: We thank Complex Rooms Inc. for providing us with a sample of their game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.


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