Updated: Jun 16
Videos/ Photos provided by Legendary Quests
Company: Legendary Quests
Country: Ukraine 🇺🇦
Language: English, Ukrainian
Type of Game: Remote Escape Room
Genre: Sci-Fi, Thriller
Date Played: 5/29/2020
Difficulty (based on 4 players): 5/10
Size of Team: 1-8 Players
Time: 120 Minutes
Price: €100 (Up to 8 Players)1
"Project Avatar" was such a unique experience that I'm actually out of words on how to describe it. It felt like a video game came to life. The game started out with a video introduction of the backstory. It then gave detailed instructions on how we could control our avatar. The innovative idea of finding energy source for the avatar to charge up, supercharge him to complete varies tasks and healing him when he got injured made the game felt very real. There were times I was so worried he would die if we weren't able to find him energy bar or medicine. You literally watched his life deplete due to an action you decided on taking. Due to language issues, our avatar's action felt delayed after receiving our command. The game developers insured us that this will be fixed once the game officially launches.
Usually 3-4 rooms would be considered massive in the escape room world, but this game was in a entire abandoned building. At one point we were even outside! There wasn't much set design as most rooms looked similar to one another with scraps and old furniture. There were a few rooms that had some "surprises" for us (ie. the ending). The door opening of each room was timed seamlessly with a prerecorded video. It felt like a flash back. I really enjoyed those. Some made our team crack up in tears. It was amazing how the avatar was able to entertain us throughout the game with just his hands. The sound element was paired nicely with the actions of the avatar. As he's running, you were able to hear the heavy breathing. If you are a puzzle lover, this game might be a little disappointing since we encountered about 5 puzzles in the entire game. We finished around 90 minutes. We did speak to the developers after the game and they have informed us that they will be adding more puzzles into the finished product. It did get a bit repetitive since most rooms looked alike and the steps were similar (i.e. searching, finding key, etc.). It would be great if there were some different tasks that could be added in. Regardless, this game was nothing we've seen before on the market right now. We highly recommend giving it a try!
*Please note : There were moments I had to look away from the computer screen as there will be flashing strobe lights. If you have Epilepsy, patterns may trigger seizures.
(If you do decide to try this game, please remember to let them know that you heard it from"ESCAPETHEROOMers"!)
Disclosure: We thank Legendary Quests for inviting us to beta test the game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.