Mystery Mansion Regina - "Cut Throat"
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Mystery Mansion Regina - "Cut Throat"

Updated: Mar 15


Photos provided by Mystery Mansion Regina

Company: Mystery Mansion Regina

Game: Cut Throat

Country: Canada 🇨🇦

Language: English

Type of Game: Audio Escape Room 👂

Genre: Detective

Date Played: 6/26/2020

Difficulty (based on 2 players): 6/10

Size of Team: Up to 10 Players

Time: 60 Minutes

Price: $50.00 CAD (plus tax)


We've played both of Mystery Mansion Regina's remote escape rooms already but the "Cut Throat" game is a different experience. This was an GM led audio escape room. This means that you would not be in a physical escape room setting but the visuals of the room and puzzles would be the same as if you were playing it the actual room. The visuals would be sent to you through their "Telescape" inventory portal. This portal was quite easy to use as only one player had to type in the password to reveal all the inventory items for the entire team. Another cool feature this portal was able to do was remove all the items that were already used as new items were entered. This made it a lot easier for us to focus on the current puzzles.


Our game started with our GM, Mitch, giving us the back story in character. He's a rookie that was sent by the police force to find the missing captain. He started the game by describing the room to us while sending us photos of the room through "Telescape". Through the photos, we're able to see puzzles and inform him on what we like to do. It was helpful that he was a very entertaining GM and was able to come up with humorous puns throughout the game. This is a main ingredient to making a successful audio escape room. It would also make it more engaging if some audio sounds could be paired with certain actions like lock opening, foot steps, locker opening sounds etc...


We also gave some feedback on giving a bit more clues on where certain symbols were as it was difficult for us to "search" if it was not on the visuals. Sometimes it was also hard to keep track of which locks were open and which weren't since some locks were in the pictures that showed the entire room and those photos stayed in the inventory the entire time. Adding photos of which locks were opened and which were left would resolve this issue. Since we play tested the game, the company probably already implemented these changes. There were a good amount of puzzles in this room but since this is an audio experience, our recommended number of players would be 4-5. We really enjoyed this "funny" killer character that was portrayed by Mitch as it was unlike any of the other kidnapper/murderer room we've played.

(If you do decide to try this experience, give us a shoutout or tag us on social media so we know you heard it from "ESCAPETHEROOMers"!)


Disclosure: We thank Mystery Mansion Regina for comping our tickets for this game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.


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