Questventure - "Cocktails, Spies & Murder"
Updated: Dec 9, 2020
Photos provided by Questventure
Game: Cocktails, Spies & Murder
Country: United Kingdom 🇬🇧
Type of Game: Digital Escape Game 💻
Genre: Detective, Espionage
Date Played: 8/13/2020
Difficulty (based on 2 players): 4.5/10
Size of Team: Unlimited
Time: 90 Minutes
This was the second digital game we've tried by Questventure. Their first game, "Cosmic Panic", was a shorter game in terms of play time but we really enjoyed the theme and the concept. We were patiently waiting for a longer game and finally it's here! Our mission this time was to uncover a mole and the cocktail that killed the victim.
There are several ways you could play this game. Since the puzzles weren't too difficult, you could certainly chose to tackle the game alone. If you like to play it with a group of friends over the internet, it's definitely doable by using a conferencing hub. We played the game collaboratively over "Pub Hub". The interface does not sync the actions of the players but you could easily communicate the puzzles and enter the solutions at the same time. Since the puzzles were not linear, it made it easy to divide and conquer. If you are feeling competitive, feel free to start the game at the same time and see who will cross the finish line first. The clock will start counting right away so make sure you're ready as there's only 90 minutes to complete the game.
The two missions were clearly stated at the beginning of the game and the difficulty level of the puzzles were divided based on the missions. One mission had puzzles that were more difficult than the other. Majority of the time you'll be searching and solving puzzles on the main interface. There was a separate web page that was given to us to use with the main interface. Google was also quite helpful in a few instances. We were surprised by the various types of puzzles that were incorporated into this one game. The interface and the hint system was also very straightforward. There were many innovative ideas on how drinks could be utilized with the puzzles. The overall feeling we had about this game was that Questventure wanted to create a game that players could enjoy by solving the puzzles at a continuous pace to help the story develop as each solution reveals a part of the mystery. The final puzzle stitched the puzzles together perfectly. At the end of the game, we were ready to make our own "victory drink". Cheers to Questventure for taking us on another fun adventure!
(If you do decide to try this game, please remember to let them know that you heard it from"ESCAPETHEROOMers"!)
Disclosure: We thank Questventure for providing us with a sample of the game. Although complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.