Updated: 2 days ago
Videos/ Photos provided by RC Escape Room Games
Company: RC Escape Room Games
Game: The Curse of Amberly Manor
Country: United Kingdom 🇬🇧
Type of Game: Digital Escape Game
Date Played: 11/17/2020
Difficulty (based on 4 players): 5/10
Size of Team: 2-10 Players
Time: 60 Minutes
Price: £12.49 (£2.50 of every payment will be donated to The Big Issue Foundation)
After 200 years, Lady Amberly is still looking to get revenge. Will you be able to break the curse and save the town?
🆃🅷🅴 🅶🅰🅼🅴 🅿🅻🅰🆈
We played this game with a team of 4. The entire game was designed as a point-n-click format. The platform is synced in the sense that when one person unlocks something, it'll update for the rest of the team. The graphics were really well done. We entered what seems to be the grand entrance of a mansion. From there we're able to "travel" to various rooms in the house.
There was one function we found to be on the fence about as it has it's pros and cons. When you're in the same room, each player will be allowed to explore freely to discover and solve puzzles simultaneously but if one player decided to exit out of that room, the entire team will have to follow him/her. We had occasions where one player was in the middle of solving something in a room was disrupted by another player clicking exit at the same time. The good thing with this option is that the team is kept together so you'll never miss what's been solved and what hasn't. All the other buttons worked smoothly and we really liked some of the tools that were used in the game. They reminded us of physical escape rooms. There is a count down clock that will start immediately once the team leader presses the "begin" button. If you get stuck, there are hints and solutions that should help you escape in time with no issues. This is a great option to have since players are still able to feel that urgency but everyone will definitely get to see the ending.
Most of the puzzles were not too difficult and stuck with the eerie theme of the game. The sound effects also added the element of surprise and immersion to the game play. Most of the puzzles were linear so it really bought out the importance of working together as a team. There was one puzzle that we had a hard time working together as having too many hands on deck felt counter productive so we eventually just watched one player complete that puzzle.
This was a fun game to play with a group of friends (especially if you enjoy a little creepiness). It wasn't scary or anything but the loud thunders did get me to jump a few times. We recommend a group of 2-4 players for this game based on the format and the amount of puzzles. It was great to see the variations in puzzles types as that bought out our individual strengths and weaknesses. Everyone got a moment of spotlight!
(If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from "ESCAPETHEROOMers"!)
Disclosure: We thank RC Escape Room Games for providing us with a sample of the game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.