Updated: Jun 11
📖 THE STORY
We were paranormal investigators being sent into Queen Mary’s ship to find out what had happened to the recent disappearances. A local psychic seemed to think it’s the ghost of Queen Mary trying to collect souls to sail her ship again. Hopefully we’ll be able to save the lost souls and not trap ours in there as well!
🎯 HIT THE BULLSEYE
We always enjoy a theatrical way of introducing the storyline from the game masters. The role assigning definitely got us into storyline mood. I was of course the captain trying to save Brandon’s poor lost soul.
For the size of the room, it was great to see how much they were able to do with the set design.
The dim lighting created a nice ambience for the “haunted” ship.
Puzzles were entertaining and paired well with the sound effects.
The story line all made sense and we appreciated that it had a conclusion element.
🧩 MISSED THE MARK
The crawl space was quite small, and the flooring was hard on the knees. There wasn’t any way to bypass that part until later on. Brandon would have had a difficult time passing through there for his size, so I did all the crawling for this room. My knees did feel a bit painful at the end. Our advice is put some padding on the area. It would be great if the space could also be a bit larger. Alternatively, if there could be an option to open up the access after the one-time crawl, it would be a lot more comfortable for the players. - UPDATE: Escape Long Beach has since came to a resolution to this issue. As long as one person is able to crawl one time, the rest will no longer need to crawl if they don't want to.
The starting puzzle could be a bit more “challenging” instead of just revealing the answer to one of the players. If there could be more of story telling type of hint and let the team figure it out themselves, it would be more satisfying.
A sound element could have been added to signify the completion of the ending puzzle. - UPDATE: Escape Long Beach has informed us that a more conclusive ending has been added.
🏹 TAKE A SHOT?
For readers who doesn’t like horror themed rooms, there are no jump scares or live actors in this room. You are simply exploring a well-designed ship quarter. If you enjoy solving a mystery and being a hero and save the day, you should definitely sign up for this mission. Our recommended size for this room is 2-3 people as some areas could be a bit tighter than others. If they will be able to fix the crawl space issue, then a larger group should be doable as well.
What are the colors?
* Check out our YouTube video above for a sneak peek of the location, interview with the owner, the room and more!
** We don't want to go into detail and ruin any surprises for you, but if you'd like more information on the room, feel free to email us.
(If you do decide to try this room, please remember to let them know that "ESCAPETHEROOMers" sent you!)
Disclosure: We thank Escape Long Beach for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever.