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Writer's pictureCici Cao

REMOTE: Project Avatar - "Avatar Stalker - Phase One: Ground Floor"

Updated: Apr 23

Photos provided by Hypno Dive

Company: Hypno Dive

Game: Project Avatar: Avatar Stalker - Phase One: Ground Floor

Country: Ukraine 🇺🇦

Language: English, Ukrainian

Type of Game: Remote Escape Room 🗣

Genre: Sci-Fi, Thriller, Comedy

Date Played: October 17, 2020

Difficulty (based on 5 players): 4/10

Size of Team: Up to 10 pp (ages 8+)

Time: 60 Minutes

Price: 100 € per 4 players, +25 € per player up to 10



Wait, hold on...What just happened? Did I just witness a guy dressed in a chicken suit and another dressed in a duck suit in front of my computer screen? I guess I should tell you a bit more in context on how this game works...


This is Project Avatar's second creation and we couldn't wait to try it because we really enjoyed the bizarreness that happened in their first adventure: Legendary Quests. If you played their first game you know exactly what I'm talking about as at times I felt like I was at a disco party or a rave surrounded by strobing lights. But if you thought that was EXTRAordinary, wait until you meet Utya duck and Chickman. In this adventure we had to help our friend Utya duck to get back home. His airduckter broke and needed parts from the Magic Pawnshop in order to repair it. Uyta duck's afraid of chickens and it just so happens that the boss of Magic Pawnshop is Chickman. This is why we are being send in to help him. We must collect coins to trade for the parts Utya duck needs for the airduckter. Will we complete the mission and save our friend?


After booking the game you'll receive a confirmation email with a "briefing" video. We strongly suggest you watch that for how everything works and pay special attention to the end as you might need that piece of information in order to successfully complete the mission.


The game was played over Zoom. There's an intro video that sets the mood for the story line. Right after that, we entered what seems to be an enormous warehouse. If you've played their first game before, you'll have a slight advantage as to how they utilize the props and how you can maneuver your avatar. There are symbols in the game that serves as instructions. The blue symbol means you have to shine black light on it and the yellow means there's a puzzle near by. A large amount of game time would be spent on searching for artifact parts and exploring the areas. There were also question mark boxes hidden in various parts of the room. These could be good or bad so it's up to you if you and your team want to take a chance. If you get lucky, you might get more game pieces and artifacts. If not, watch out for that big bad Chickman. You'll lose a life if he does pop out. The game starts with a total of 3 lives and if you lose it all, you'll have to go gamble with Chickman. If you win, you'll gain more lives. There are many prerecorded videos in the game as well and could be suddenly triggered by the avatar if you asked him to examine something. You have to watch these. They were hilarious.


I would suggest going into this game with an open mind. It's unlike any online games or remote escape rooms we've ever done. It literally felt like we were playing a video game but controlling a live avatar instead. Since there were so many different areas to be explored in this game, there's no way you'll be able to see everything and solve every puzzle. Don't feel like you have to be an "A" student in this game. It's designed to be replayable. The puzzles were quite a stretch at times with using the normal logic methods but I don't think anyone's really focused on puzzles in this game. Make sure you save enough time to craft as many artifacts as possible at the end as that will affect your final score. One last advice I could give you is to fully understand your mission and what you need to do at the end. Perhaps it's due to the language issue, we didn't quite get that final message. Although we had a high score of 2300 coins (5000 coins if you want to get a perfect score which is impossible due to the time limit), we were not able to "claim" it at the end. I think the avatar or game master should've definitely hinted us on what we needed to do for that final part since we had plenty of time left. That was probably our only sad moment. Overall, we had a blast playing this game and shared many priceless laughter.

 

(If you do decide to try this experience, give us a shoutout or tag us on social media so we know you heard it from "ESCAPETHEROOMers"!)


Disclosure: We thank Legendary Quest for comping our tickets for this game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.



2 comments

2 Comments



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Nov 24

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