Updated: Jun 16
Video/Photos provided by Trapped! Escape Room
Company: Trapped! Escape Room
Country: USA 🇺🇸
Type of Game: Remote Escape Room
Date Played: 5/23/2020
Difficulty (based on 4 players): 7/10
Size of Team: Unlimited (Recommend max 6 pp)
Time: 60 Minutes
Price: $59.00 (up to 2 connections), $15 (each additional)
Trapped! Escape Room Las Vegas won our hearts over with their "One Eyed Jack" room back in November of last year. They were one of our 2019 Bullseye Award winners. We were super excited when said they are coming out with a remote escape room as we already knew the quality of their games. They did not disappoint!
We've played close to 30 remote escape rooms from all over the world by now and this was by far one of the best overall experiences we've had. From the creativity of the story (our avatar is our new "recruit" and we are helping him from mission command), puzzle design, camera clarity and sturdiness, set design with special effects, user friendly inventory list, and avatar's character were all spot on! When the owner was asking for feedback, this was the first time I really didn't have anything to say except, great job! You can tell the owner put a lot of time and effort into researching before he decided to roll out this game. He's played over 12 remote escape rooms himself and as an escape room enthusiasts, he knew what we were looking for. This kind of dedication is what makes a game great.
There are two points I wanted to single out that made this game special. Many companies haven't figured out a user friendly inventory list which makes a game that could've been great frustrating for players. Some have too many tabs and some have no inventory list at all. This game's inventory list was very simple with just a 360 overview of the room and as items were discovered you were given a code to be able to see it on a larger scale. Once the item was used, it'll be removed from your inventory list. We were able to enjoy the game rather than focus most of our energy on learning how to use the inventory or read blurry images. The other stand out moment for this game was the avatar's character play. If you are lucky enough to have Wayne as your avatar, definitely make him do a back flip (jk, but he'll parkour over a chair for you). Right from the beginning he was in character and got us laughing throughout the game. The "searching" aspect of the game was completely done by him in a very natural way so our team could focus all our energy on the puzzles. We enjoyed this because we didn't feel like we were controlling a robot but rather a real live team member was playing with us and we were in this together. We understand it's very difficult to gauge the right amount of control that an avatar should and not everyone has a background in acting but Trapped!'s avatars have it down! Although we were the fastest team to get through the game so far, I almost didn't want it to end.
I know we don't do ratings anymore on rooms but if we could, we would give them a perfect score. Fans of remote escape rooms, definitely book this one early as they will be launching on Monday May 25th and you don't want to wait a month to try it!
(If you do decide to try this game, please remember to let them know that you heard it from"ESCAPETHEROOMers"!)
Disclosure: We thank Trapped! Escape Room for comping our tickets for this game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.