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- Sauve Qui Peut - "Vortex Future"
LOCATION: Saint-Jean-sur-Richelieu, Quebec, Canada Photo above is property of Sauve Qui Peut Photos above are property of ESCAPETHEROOMers πΒ Β ETR DECODER π GAME : Vortex Future π DATE PLAYED : September 14, 2023 π¬ GENRE : Fantasy π§ DIFFICULTY (Based on 2 Players) : 7/10 π₯ TOTAL # OF PLAYERS : 2-8 ppl π LENGTH OF TIME : 60 Mins. π° PRICE : CAD $30/ pp βοΈ BOOKING TYPE : Private π ESCAPED/ COMPLETED? : Yes π THE STORY The Vortex has launched you into the future - 2089 to be precise - into a highly technical and complicated space station, which is currently malfunctioning! The station is critical to protecting the planet but only has 1 hour of energy reserves left. Can you get all systems back online and restore power to stabilize the station and save Earth? π― HIT THE BULLSEYE At first glance, the room appears simple and straightforward. But the devil is in the details! What appear to be simple, identical tasks are actually quite varied in the type of thinking and information processing required to solve them. Just as Vortex passe was immersively ancient, this room is undeniably and exclusively future-forward, in every way! We completed this room as a duo, but the nature of the first part of the experience makes it equally well suited for a larger group of players. Most rooms seem best for either small or large groups, but this experience truly accommodates all sizes, particularly early on. (The end section might be less well-suited to large groups.) This room had no locks and required no searching. Initially, it seemed impossible to imagine how there could be multiple puzzles requiring different thinking styles in the stripped down design. However, each puzzle is tightly designed in a tidy package, so take heart! The answer is probably right there in front of you. There's nothing hidden, obscure, or otherwise 'tricky' - just you and some knobs and your brains. π§© MISSED THE MARK While the lack of locks and searching usually leads to very creative design, the puzzles in this room all shared a common method of entering the answer. The mechanics required to obtain the answer were refreshingly different from puzzle to puzzle, but it would have been nice to see a bit more variety in the actual mechanism once you had the solution to a puzzle. Because of the stripped down nature of the puzzles, we can imagine it would be easy to get stuck and have no clue where to turn. If that happens, switch to a different puzzle (or trade with another stuck member of your team!) Looking high and low won't help, everything you need is right in front of you. πΉ TAKE A SHOT? Although this ranks as one of the most difficult rooms at SQP, we found it to be quite a smooth and enjoyable experience, as it fit our puzzling style quite well. We wouldn't recommend it for first timers or high energy groups/families given the lack of searching and extra materials, or those who prefer narrative-heavy games. But if you're looking for a pure puzzling challenge and are ready to test your brain against a variety of devious tests, this is the room for you! π HINT Donβt take anything for granted. While instructions are minimal, each word is purposefully chosen. βΉοΈ ADDITIONAL INFO Paid parking is available on the street immediately in front of the building. There is also a free public parking lot a couple blocks from the facility itself. Signage for Sauve Qui Peut is very clear, and there are a couple of restaurants and shops on the same block of this cute street. They have good-sized lockers and restrooms available in an otherwise sparsely decorated waiting area. All rooms can be done as French or English versions; however, the intro stories are only available in French. Our GM gave us short summaries of each room in English. You can have up to three hints to still be considered an official win; you can still ask for more beyond that. Photos above are property of ESCAPETHEROOMers (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Sauve Qui Peut for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever. #DaveBristol #IRLescaperoom #EscapeRooms #Fantasy #SauveQuiPeut #Canada
- Sauve Qui Peut - "Vortex Past"
LOCATION: Saint-Jean-sur-Richelieu, Quebec, Canada Photo above is property of Sauve Qui Peut Photos above are property of ESCAPETHEROOMers πΒ Β ETR DECODER π GAME : Vortex Past π DATE PLAYED : September 14, 2023 π¬ GENRE : Sci-Fi, Fantasy π§ DIFFICULTY (Based on 2 Players) : 7/10 π₯ TOTAL # OF PLAYERS : 2-8 ppl π LENGTH OF TIME : 60 Mins. π° PRICE : CAD $30/ pp βοΈ BOOKING TYPE : Private π ESCAPED/ COMPLETED? : Yes π THE STORY An ancient cave has been discovered with otherworldly elements that seem to be threatening the Earthβs destruction. You've been sent back to the past to decode the ancient symbols and uncover the timeless secret and save the planet. Can you follow the instructions left by the ancients and prove your worth by completing the gauntlet of tasks? π― HIT THE BULLSEYE The decoration and dressing of the set definitely transports you back in time and into a remote cave! The elemental puzzle themes are befitting of an ancient civilization, and the word- free puzzling is a refreshing change. The puzzles are complete lock-free, as well as being 100% hands-on, fully incorporating the theme of each into the design, execution, and solve. There was one particular interaction that we havenβt seen before and found particularly fun and well-suited to that element. π§© MISSED THE MARK Some of the symbols were quite similar to each other and a bit worn, thus hard to distinguish from one another. The feedback system for understanding which portions of which tasks had been completed was a bit difficult to understand, leaving us occasionally confused as to whether we were doing something right but needed to keep going, doing something completely wrong, or finished with the task. And be prepared for some inconsistencies in whether things can/should be changed once a phase is successfully completed. One task in one puzzle needs more than two people to be accomplished without frustration and contortion - if you play this room as a duo we recommend asking the GM ahead of time to assist you. (They should know what you are referring to, even though you won't!) This one was a major time suck for us! πΉ TAKE A SHOT? This is a great room for playful groups of adults and kids who love to work with their hands and experiment with objects! You should be prepared for some trial-and-error, and an experience that is light on narrative. The absence of locks is refreshing, and the unique nature of the challenges will delight both seasoned enthusiasts who have seen it all and people who aren't big into typical code-laden, lock-heavy rooms. π HINT Completing this room requires true immersion in the tasks at hand! βΉοΈ ADDITIONAL INFO Paid parking is available on the street immediately in front of the building. There is also a free public parking lot a couple blocks from the facility itself. Signage for Sauve Qui Peut is very clear, and there are a couple of restaurants and shops on the same block of this cute street. They have good-sized lockers and restrooms available in an otherwise sparsely decorated waiting area. All rooms can be done as French or English versions; however, the intro stories are only available in French. Our GM gave us short summaries of each room in English. You can have up to three hints to still be considered an official win; you can still ask for more beyond that. Photos above are property of ESCAPETHEROOMers (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Sauve Qui Peut for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever. #DaveBristol #IRLescaperoom #EscapeRooms #SciFi #Fantasy #SauveQuiPeut #Canada
- Cloak & Dagger Escape Rooms - "Mockbuster"
LOCATION: Hamilton Township, New Jersey, USA Photo above is property of Cloak & Dagger Escape Rooms Photos above are property of ESCAPETHEROOMers πΒ Β ETR DECODER π GAME : Mockbuster π DATE PLAYED : September 19, 2025 π¬ GENRE : Sci-Fi π§ DIFFICULTY (Based on 2 ppl) : 5.5/10 π₯ TOTAL # OF PLAYERS : 2-10 ppl π LENGTH OF TIME : 60 Mins. π° PRICE : $34.99/ pp βοΈ BOOKING TYPE : Private π ESCAPED/ COMPLETED? : Yes π THE STORY Recruits, your ultimate mission as time travelers is to travel back to 1997 and prevent Mockbuster from shutting down. Intercept Netflix's call, secure the deal, and rewrite history. Make sure to return to 2025 before the portal closes. Will you change the past and make it back, or be stuck in the age of dial-up and VHS? The clock is ticking! Video above is property of ESCAPETHEROOMers π― HIT THE BULLSEYE The writer deserves high praise for the storyline of this escape room. The concept of sabotaging a major company like Netflix to save "Mockbuster" is both unique and exciting. It sparks curiosity about how different the world might be if such an event actually occurred. We love when an escape room challenges us to find a way in before even considering the escape route. The props in the video store, like the old popcorn machine, classic movies, and a Nintendo game console, evoked a strong sense of nostalgia. The numerous mini puzzles we solved led us to collect pieces needed for the final meta puzzle, which came together seamlessly for a successful escape. The finale provided a clear and satisfying ending. We also thoroughly enjoyed the sound and light ambiance that heightened the excitement of the experience. π§© MISSED THE MARK The room was filled with numerous decorative props, which could feel overwhelming. A checklist to guide players, especially at the beginning, would be beneficial. One of the solutions we found lacked a clear indication of where to input it. Once we identified the input location, the device provided no sound feedback, leaving us uncertain if our input was successful. πΉ TAKE A SHOT? This room is an absolute blast and instantly brought back memories of the iconic movie "Back to the Future"! Discovering memorabilia from old movies, video games, and other 80s props truly made us feel like we'd stepped into a time machine. The background music amplified the nostalgia, as we found ourselves humming along to all the classic 80s hits while solving puzzles. The climax of the game, where we had to figure out how to maneuver the machine to return to the future, was both challenging and thrilling. Adults will feel like kids again in this fun experience. It would only make sense to wrap up my review with this quote: "Your future is whatever you make it. So make it a good one." Photos above are property of ESCAPETHEROOMers βΉοΈ Β Β ADDITIONAL INFO Parking lot available Lobby with waiting area Gel Blaster laser tag paintball Axe throwing Party room available Photos above are property of ESCAPETHEROOMers Check out our YouTube video for a sneak peek of the location, an interview with the owner, the room(s) (no puzzle spoilers) and more: Video above is property of ESCAPETHEROOMers (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "! Disclosure : We thank Cloak & Dagger Escape Rooms for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion of the review whatsoever. #CiciCao #IRLescaperoom #EscapeRooms #CloakandDagger #SciFi #NewJersey #USA
- Think Solve Escape - "Help Not Wanted"
LOCATION: Turnersville, New Jersey, USA Photo above is property of Think Solve Escape Photos above are property of ESCAPETHEROOMers π Β Β ETR DECODER π GAME : Help Not Wanted π DATE PLAYED : September 27, 2025 π¬ GENRE : Mystery, Paranormal π§ DIFFICULTY (Based on 2 ppl) : 5/10 π₯ TOTAL # OF PLAYERS : 2-8 ppl π LENGTH OF TIME : 60 Mins π° PRICE : $35.00/ pp βοΈ BOOKING TYPE : Private π ESCAPED/ COMPLETED? : Yes π THE STORY Welcome to your first day at work at Think Solve Escape! There's a minor issueβspirits are roaming the building. Completely normal, right? Don't fret; you just need to gather them up before the boss notices. Simple! However, if you slip up... let's just say your employee benefits don't include protection against eternal haunting. Video above is property of ESCAPETHEROOMers π― HIT THE BULLSEYE Think Solve Escape consistently delivers exciting themed escape rooms with captivating names that draw players in to discover their adventures. That's exactly why we chose to play "Help NOT Wanted". The set design was exhilarating, offering unexpected surprises as the story unfolded. (No spoilers hereβyou'll have to experience the game yourself!) The puzzles and gameplay were seamless; everything was logical and perfectly in context. The owner constructed everything in-house, showcasing the meticulous details she infused into every room. π§© MISSED THE MARK Certain areas could benefit from an additional puzzle or two due to the ample space. Perhaps offer a more challenging version of this game to enthusiasts? πΉ TAKE A SHOT? " Help Not Wanted " is a perfect game for beginner escape room players eager to discover what escape rooms are all about! With an intriguing story full of unexpected twists, youβll be on the edge of your seat as you play to uncover the surprising ending. The puzzles are not overly challenging, making it a fantastic opportunity to learn some tricks you might encounter in future escape room adventures. Overall, it's a brilliantly crafted game that will surely get you hooked on playing more escape room games at their location! βΉοΈ ADDITIONAL INFO Free parking lot right in front of the entrance Lobby with seating area " Help Not Wanted " is located on the upper level, to access this room you have to go up a flight of stairs. Photos above are property of ESCAPETHEROOMers Check out our YouTube video for a sneak peek of the location, an interview with the owner, the room(s) (no puzzle spoilers) and more: Video above is property of ESCAPETHEROOMers (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Think Solve Escape for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever. #CiciCao #IRLescaperoom #EscapeRooms #Mystery #ThinkSolveEscape #NewJersey #USA
- Immersia Escape Games - "Grand Immersia Hotel"
LOCATION: Boisbriand, QC, Canada Photo above is property of Immersia Escape Games Photos above are property of ESCAPETHEROOMers πΒ Β ETR DECODER π GAME : Grand Immersia Hotel π DATE PLAYED : June 16, 2022 π¬ GENRE : Break-In, Heist π§ DIFFICULTY (Based on 3 Players) : 5/10 π₯ TOTAL # OF PLAYERS : 2-8 ppl π LENGTH OF TIME : 60 Mins. π° PRICE : CAD $32.99/ pp βοΈ BOOKING TYPE : Private π ESCAPED/ COMPLETED? : Yes π THE STORY After many years, the Grand Immersia Hotel is finally reopening with a huge gala. The guest list will be full of politicians and celebrities from different industries. Before the opening, you and your group have just been kidnapped by some mysterious individuals. Driven by revenge, the individuals will only let you go once you break into the hotel and complete their objective. Will you be able to complete the objective or figure out a way to escape the kidnappers? Video above is property of ESCAPETHEROOMers π― HIT THE BULLSEYE The design and dΓ©cor of the room was phenomenal. From the second we got in and every room we passed through; it was incredibly immersive and felt realistic. The hotel actually felt like... a hotel! There were even a few doors and places that we thought would lead to different rooms and we were waiting for them to open. All the props in the room were amazing to check out from an old TV tube to the folding grate door. The story was completely believable. Right from the start, they enveloped us into the story and room all the way until the end with many key checkpoints to continue the story. All the puzzles were solid and made sense. None of them felt tedious or out of place. Everything blended together and ramped up well. We were able to knock out the first few puzzles quickly but had to work a little more in the middle. There was a live actor used in the room. Though we did not interact with them directly, their presence added a lot of pressure and fun to the game. π§© MISSED THE MARK This was an incredible experience and there was nothing that stood out as a miss. πΉ TAKE A SHOT? "Grand Immersia Hotel" had us gripped from the get-go and we were engaged in the game the whole way through. The story absolutely took us for a ride. The set design and dΓ©cor of the hotel knocked our socks off with how authentic everything looked. If you are into the heist-type themed games, this is one that needs to be played. We played with 2 experienced players, but felt up to 5 players could experience this room, beginners and veterans alike. The puzzles blended well with the story and played linear, but as we progressed through the room, there was a lot more space to explore for everyone. Though situated on the outskirts of Montreal, this room is absolutely worth the trip out to play. βΉοΈ ADDITIONAL INFO Free Parking This game can be played in either French or English Lobby space with seating area There is a large area to host events Photos above are property of ESCAPETHEROOMers Check out our interview with the creators to understand more on the development side of the game: Video above is property of ESCAPETHEROOMers (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Immersia Escape Games for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever. Update : Brandon, Cici, and Mike also visited Immersia Escape Games and played " Grand Immersia Hotel " and " Weekend at the Shack " at their Laval location in March 2023!! Update : Krista & Dave also visited Immersia Escape Games and played " Grand Immersia Hotel " in addition to " Circus of the Lost Souls ", " Project R.E.S.E.T. ", and " The St-Onge Case: Weekend at the Shack 2 " in September 2025!! #MatthewLui #IRLescaperoom #EscapeRooms #ImmersiaEscapeGames #Heist #Quebec #Canada
- Immersia Escape Games - "The Salutem Medicina Institute"
LOCATION: Boisbriand,QC, Canada Photo above is property of Immersia Escape Games Photos above are property ESCAPETHEROOMers πΒ Β ETR DECODER π GAME : The Salutem Medicina Institue π DATE PLAYED : June 16, 2022 π¬ GENRE : Horror, Asylum π§ DIFFICULTY (Based on 2 Players) : 6/10 π₯ TOTAL # OF PLAYERS : 2-5 ppl (Age 16+) π LENGTH OF TIME : 60 Mins. π° PRICE : CAD $32.99/ pp βοΈ BOOKING TYPE : Private π ESCAPED/ COMPLETED? : Yes π THE STORY Welcome to "The Salutem Medicina Institute" , where you are invited to participate in a clinical trial for a drug that is rumored to change the world. Little is known about this facility and what goes on behind closed doors, with some questioning the ethics behind their research as well. The only thing you know is that one of the candidates on the clinical trial has slowly begun to develop some strange and psychotic behaviors. Are you ready to try the drug out yourself and see what the consequences are? Video above is property of Immersia Escape Games π― HIT THE BULLSEYE In the 60 mins that we were in there, the story that unfolded was amazing and rivaled that of a horror movie. This was more than an escape room, it was an experience. The set design was remarkable! As we moved through the different areas, it gave off an old asylum feel. The tone for the environment was also set with the sound and lighting as we went from one place to another, it brought us completely into the narrative. The puzzles were solid with some that promoted working as a group as it made solving easier. They also made sense to the story as well, especially at the beginning. There was a live actor used in the story of the room which we had to interact with. Though they said nothing, they added to the ambiance of the room and increased the creepy factor of the game. This may seem minor, but there is a moment in the game that restraints are used. The setup that was used made it very easy to free yourself in case of emergency or if you weren't comfortable being restrained. π§© MISSED THE MARK This was an incredible experience and there was nothing that stood out as a miss. πΉ TAKE A SHOT? We are not ones to normally play horror escape rooms, but this game was more of a psychological thriller than a jump scare horror game. The rooms as we progressed, were designed well where they completely felt like an asylum/hospital. The story of this room really had a lasting impact on us that we continued to talk about it for days afterwards. The puzzles had us on both extremes, either team-working it together on one or each working on a separate one to progress. We played with 2 experienced players but would recommend up to 5 players for this room as the beginning and end had some puzzles that would be helpful with a few more hands. This room was a heart-racing experience to play and is one that we will remember for sure. βΉοΈ ADDITIONAL INFO Free Parking This game can be played in either French or English This game contains some graphic images. Immersia recommends ages 16+ to play this game. Lobby space with seating area There is a large area to host events Photos above are property of Immersia Escape Games Check out our interview with the creators to understand more on the development side of the game: Video above is property of ESCAPETHEROOMers (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Immersia Escape Games for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever. #MatthewLui #IRLescaperoom #EscapeRooms #ImmersiaEscapeGames #Horror #Asylum #Quebec #Canada
- Immersia Escape Games - "The Forgotten Station"
Photo above is property of Immersia Escape Games Company: Immersia Escape Games Game: The Forgotten Station Country: Canada π¨π¦ Language: English, French Type of Game: Digital Escape Game π» Genre: Kidnapping, Train Date Played: November 11, 2022 Difficulty (based on 4 players): 5/10 Size of Team: Unlimited (Up to 6 is recommended) Time: Unlimited (Approximately 60-90 Mins) Price: $19.99 CAD ππ ·π ΄ πππ Ύππ Railroad magnate James Presswood has made a fortune with his reinvention of the Orient Express. But now, his family has been kidnapped! And it was an inside job! From within an abandoned train control room you must unravel this unwholesome plot and bring his wife and son home safely. Heβs counting on you. Video above is property of Immersia Escape Games ππ ·π ΄ π Άπ °π Όπ ΄ π Ώπ »π °π " The Forgotten Station " is an online version of an Immersia escape room that has now been retired. I love that a virtual room can live on after the physical room is dismantled! The game is hosted through the Telescape platform. The game starts with a light tutorial to show how the controls work if you arenβt familiar with the Telescape format. " The Forgotten Station " is set in a small square room, which lends itself really well to the panoramic controls. Itβs easy to see everything. In the game, you can pan 360ΒΊ around the room and click to zoom in on areas of interest. You can also tell what your fellow players are looking at because a colored cursor for each teammate will show on your view. This aids discussionβwhich you can set up on your own via zoom, discord, meet, etc.βby letting you see what they are focused on and avoids working at cross purposes (e.g., you are each trying a different combination on the same lock). There are a few video cut scenes integrated into the game that are used to advance the plot and roll out new objectives along the way. The amateur actors give it their all, and the tone of the videos is campy. Hints are available within the game. The link to play is available for 72 hours after purchase. ππ ·π ΄ π Ώππππ »π ΄π Many of the puzzles in The Forgotten station are focused on unlocking padlocks on a bank of lockers and on the control console. The game play is generally linear, e.g., opening a locker will make clues for the next puzzle available. Thereβs an assortment of escape room style puzzlesβdeciphering codes and matching patterns. (Itβs easy to be less enthusiastic about things you arenβt as good at, so the audio and translation puzzle was my least favorite. It was difficult to distinguish with multiple players online). Photos above are property of Immersia Escape Games π ²π »π Ύππ Έπ ½π Ά ππ ·π Ύππ Άπ ·ππ When you need an escape room fix, The Forgotten Station delivers that online. Itβs perfect for a small team that wants to work together and the kidnapping plot line provides the necessary motivation and urgency for a fun ride. Check out our interview with the creators to understand more on the development side of the game: (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure: We thank Immersia Escape Games for providing us with a sample of their game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever. #JenMcPhilimy #AtHomeGames #DigitalGames #PointNClick #ImmersiaEscapeGames #Kidnapping #Train #Canada
- Immersia Escape Games - "Weekend at the Shack"
LOCATION: Laval, QC, Canada Photo above is property of Immersia Escape Games Photos above are property of ESCAPETHEROOMers πΒ Β ETR DECODER π GAME : Weekend at the Shack π DATE PLAYED : March 12, 2023 π¬ GENRE : Horror π§ DIFFICULTY (Based on 3 Players) : 6/10 π₯ TOTAL # OF PLAYERS : 2-6 ppl (Ages 13+) π LENGTH OF TIME : 60 Mins. π° PRICE : CAD $32.99/ pp βοΈ BOOKING TYPE : Private π ESCAPED/ COMPLETED? : Yes π THE STORY To celebrate your friend's 30th birthday, you and your friends plan a weekend getaway at a cabin in the secluded woods up north. However, upon your arrival, something feels off. Despite receiving a message from your friends urging you to join them quickly, the cabin appears deserted. As the unsettling reality sinks in, you receive a chilling message: your friends' lives are in imminent danger, and you have only sixty minutes to rescue them before the kidnapper carries out their sinister plan. What was supposed to be a peaceful and enjoyable weekend has transformed into a high-stakes battle for survival. Video above is property of ESCAPETHEROOMers π― HIT THE BULLSEYE The hint system in "Weekend at the Shack" is seamlessly integrated into the storyline, adding to the immersion and enjoyment of the game. To receive a hint, players must call the neighboring cabin and engage in a conversation with the sweet old lady across the street. By staying in character and fully embracing the experience, players not only receive valuable assistance but also contribute to the rich narrative world of the game. It's an interactive and memorable way to enhance both the gameplay and the overall immersion. Throughout "Weekend at the Shack" , there are several standout moments of horror that effectively create jump scares and elicit genuine fear from players. These well-executed moments add an exciting and thrilling element to the game. However, it is worth noting that the game strikes a balance by allowing the players to delve into the psychological aspects of the experience. This emphasis on psychological challenges contributes to the puzzle-solving aspects of the game, creating a dynamic and engaging gameplay experience. π§© MISSED THE MARK As the game progresses, there are instances where the focus on puzzles takes precedence over the plot and immersion. While the puzzles themselves are enjoyable and well-designed, there may be moments when they feel disconnected from the overall storyline. This deviation from the immersive experience can create a sense of merely solving puzzles for the sake of it, rather than being fully integrated into the narrative. It's important to note that while these puzzles may not align seamlessly with the rest of the room, they can still be entertaining and engaging on their own. πΉ TAKE A SHOT? "Weekend at the Shack" takes you on a thrilling adventure as you and your friends arrive at a cabin in the woods for a birthday celebration, only to find yourselves in a race against time to save your kidnapped friends. The game expertly blends horror elements with psychological challenges, creating moments of genuine fright and suspense. The hint system is cleverly integrated into the storyline, adding to the immersion and enjoyment. However, as the game progresses, there are instances where the focus on puzzles outweighs the plot, potentially detracting from the overall immersive experience. Nevertheless, the game still delivers enjoyable puzzles and manages to keep you engaged throughout. "Weekend at the Shack" is a thrilling and memorable escape room experience that combines horror, psychological twists, and engaging gameplay. βΉοΈ ADDITIONAL INFO Free Parking Located on the 2nd floor Lobby space with seating area There is a large area to host events This game can be played in either French or English Photos above are property of ESCAPETHEROOMers Check out our interview with the creators to understand more on the development side of the game: Video above is property of ESCAPETHEROOMers (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Immersia Escape Games for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever. #MikeSchnurr #IRLescaperoom #EscapeRooms #ImmersiaEscapeGames #Horror #Quebec #Canada
- Amazing Escape Room (Princeton) - "Operation Deep Dive"
LOCATION: Princeton, New Jersey, USA Photo above is property of Amazing Escape Room Photos above are property of ESCAPETHEROOMers πΒ Β ETR DECODER π GAME : Operation Deep Dive π DATE PLAYED : September 19, 2025 π¬ GENRE : Espionage, Thriller π§ DIFFICULTY (Based on 2 ppl) : 6.5/10 π₯ TOTAL # OF PLAYERS : Up to 10 ppl π LENGTH OF TIME : 60 Mins π° PRICE : $33.00/ pp βοΈ BOOKING TYPE : Private π ESCAPED/ COMPLETED? : Yes π THE STORY Welcome to the USS Salerno, a highly classified nuclear submarine tasked with a covert operation to intercept an enemy ship transporting stolen technology. As you enter the patrol area, a concealed torpedo hits, damaging the hull and leading to system malfunctions. Navigation, propulsion, and weapons are down while an enemy destroyer closes in. With dwindling power and increasing pressure, you have just 60 minutes to restore essential systems and launch a counterattack. Success ensures the Salerno's safety; failure results in disappearing into the depths. It's a battle against time and the ocean. Video above is property of ESCAPETHEROOMers π― HIT THE BULLSEYE The set design of this room represents a significant enhancement compared to Amazing Escape Room's other games. From the meticulous paintwork to the completed ceiling, it is evident that the intention was to immerse players in a real submarine environment. The game begins with an engaging and interactive physical challenge that effectively set the tone for our experience. We appreciated the creativity of the designer in this aspect, as it immediately engaged all participants, keeping them highly attentive. This game really needs you to pay close attention to all the little details. Thereβs a lot to watch and figure out as you play, and the longer you go, the more intense it gets. The puzzles offer varying levels of difficulty, ranging from simple memory tasks to those requiring more complex deduction and logic. When played with a group, there is something to engage everyone. The final prop was particularly surprising in its "authenticity", and we thoroughly enjoyed the operational aspect of this component. π§© MISSED THE MARK Enhancing the entrance with additional decoration and providing a more conclusive ending will significantly improve the game's immersion. Clarifying certain instructions and written clues is essential for making the puzzles more understandable. We recommend displaying text on screen for announcements to ensure all players receive the information, as verbal clues are not repeated. πΉ TAKE A SHOT? We've experienced numerous submarine-themed escape rooms, and a common approach among puzzle designers for this theme is to provide instructions for players to follow. While some players appreciate this style of gameplay, we find it to be quite suitable for beginners. However, this particular room introduced puzzles that were both more challenging and physically engaging, alongside traditional elements. With clearer wording and clues, this game could run smoothly for both beginners and seasoned escape room enthusiasts. Are you ready to defend your submarine at all costs? βΉοΈ ADDITIONAL INFO The entrance is located at the back of the complex Free parking lot right in front of the location Lobby area with seating Merchandise available for purchase Seats were provided for players that would rather observe than contribute Photos above are property of ESCAPETHEROOMers Check out our YouTube video for a sneak peek of the location, an interview with the manager, the room(s) (no puzzle spoilers) and more: Video above is property of ESCAPETHEROOMers (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Amazing Escape Room (Princeton) for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever. #CiciCao #IRLescaperoom #EscapeRooms #USA #NJ #Espionage #War #AmazingEscapeRoom
- The Locked Room - "Quest for Excalibur"
LOCATION: Calgary, Alberta, Canada Photo above is property of The Locked Room Photos above are property of The Locked Room πΒ Β ETR DECODER π GAME : Quest for Excalibur π DATE PLAYED : October 12, 2024 π¬ GENRE : Fantasy π§ DIFFICULTY (Based on 2 ppl) : 5/10 π₯ TOTAL # OF PLAYERS : 2-6 ppl π LENGTH OF TIME : 60 Mins. π° PRICE : $37.75/ pp (2 ppl), $34.25/ pp (3 ppl), $30.95/ pp (4+ ppl) βοΈ BOOKING TYPE : Private π ESCAPED/ COMPLETED? : Yes π THE STORY Merlin has been captured by Morgana leaving the kingdom of Camelot defenseless. King Arthur has tasked you and your group to retrieve Excalibur from Merlinβs hidden chambers before it is too late. π― HIT THE BULLSEYE The room was realistically designed to fit the theme of King Arthur and medieval times. This ranged from the labels on the potion bottle to the old padlocks. Any fans of King Arthur will recognize a lot of the lore. There was a nice variety of puzzles that also ranged from tech and non-tech. They were clued well and logical. All of them solved smoothly and provided some nice eureka moments. The game moved from a linear to nonlinear design which would allow for more players to participate and not stand around too much. All the puzzles were also big enough for everyone to see. The ending was what was expected but it was a nice touch and a neat experience. A few small things that stood out overall was that they had a lock guide in the room so if there was a lock that you werenβt familiar with, you could see how to use it. We also had our own dedicated GM which was nice as they kept an eye on us the whole time. π§© MISSED THE MARK This was a solid game with no major misses. πΉ TAKE A SHOT? " Quest for Excalibur " was a solid game overall. The puzzles were well clued and flowed together with each other and the story. There was a nice variety of puzzles, and none overstayed their welcome. The set design was effective in transporting us into the world of Camelot and the Knights of the Round Table. We played as 2 veteran players which we enjoyed as it allowed us to see everything, but this room would work well as a larger group of beginners. Any fans of King Arthur or solid puzzlers would love this room. Excalibur awaits! Photos above are property of The Locked Room βΉοΈ Β ADDITIONAL INFO Free Parking Lobby area with seating available Free sticker after completing the game Lockers available Photo above is property of The Locked Room (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) #MatthewLui #IRLescaperoom #EscapeRooms #TheLockedRoom #Fantasy #Excalibur #Alberta #Canada
- Paper Adventures - βThe Case of Auntieβs Manorβ
Photo above is property of Paper Adventures Company: Β Β Paper Adventures Game: Β Β The Case of Auntie's Manor Country: Β Β United Kingdom π¬π§ Language: Β Β English Type of Game: Β Β DIY Escape Kits π¨οΈβ Genre: Β Β Kids, Mystery Date Played: Β Β March 5, 2022 Difficulty (based on 2 kids): Β Β 4/10 Size of Team: Β Β Unlimited (Recommend 6 ppl/ Ages 8+) Time: Β Β Unlimited (Approx. 60 Mins.) Price: Β Β Β£12.00 ππ ·π ΄ πππ Ύππ You and your friends have been invited to Auntieβs house but as you head there, you learn that a terrible event has taken place. Your Auntieβs painting of her beloved poodle, Fifi has gone missing. Are you and your friends up for the challenge to solve this mysterious incident? Video above is property of Paper Adventures ππ ·π ΄ βπ »π Ύπ Ύπ Ίπβ This game is a print-n-play and there are a couple of printing options. There is the full colour version as well as a low-ink version if you are looking to conserve your printer ink. Either way, both look beautiful with the appealing artwork, theme, and the instructions of the game. They do also have an option if you want to print it in black and white but that would make a few puzzles more difficult. Photo above are property of ESCAPETHEROOMers ππ ·π ΄ π Άπ °π Όπ ΄ π Ώπ »π °π This game will require someone (preferably an adult) to set the game up and host the game for the children. The game has 4 different files when you purchase it. The full colour and low-ink version of the game, a document with details on how to set the game up with answers as well as a file full of posters, invitations and escape room finish signs. As the adult is setting up the game, read over the detailed document first with the answers to get a handle on the game. Keep in mind that you will need to cut things out for the set up, so leave some time for that before you begin. The game recommends about 20 mins which I felt was accurate. Once the game was ready, we sat in the living room as I proceeded to lead them through the story and give them the items for it. The game does suggest hiding some of the cutouts to add another elements to the game, which was one of the few suggestions that they made to help you tailor the game for your kids. The kids are given the pieces for each puzzle as we go from one chapter to the next. Once they solved the puzzle for that chapter, I read the story portion and handed them pieces needed for the meta-puzzle at the end. We then would continue on to the next puzzle. Photos above are property of Paper Adventures ππ ·π ΄ π Ώππππ »π ΄π For having only 6 puzzles, all of them were different and kept the kids engaged the whole time. Asking which one was their favorite, one of them loved the deciphering puzzle while the other enjoyed the jigsaw puzzles. The game had a nice build up to the end as they were able to get through the first puzzle easily but definitely had to stop and take their time on the last one. The game does suggest setting up a 60-minute timer (which they provide in a video with a timer and background music). Depending on the age of the kids, they may need more or less time. If the kids do get stuck, the game provides pre-written hints that the adult can give to help them through. Photos above are property of ESCAPETHEROOMers π ²π »π Ύππ Έπ ½π Ά ππ ·π Ύππ Άπ ·ππ " The Case of Auntieβs Manor " was a delightful, family friendly game for the kids. The art, puzzles and overall theme was very wholesome. The age recommendation was 8+ but we found that my 6-year-old could follow along quite easily with the guidance of his older brother. If you do decide to host the game with a group of 6, I would recommend printing a few extra copies so everyone can interact with the puzzles. As the adult setting this game up, Paper Adventures provided a lot of guidance and instructions which were clear and easy to follow. There were also some fun bonus materials like invitations, paper props and decorations that could also be printed which was would allow you to turn this into an all-out party if you'd like. (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Paper Adventures for providing us with a sample of this game. Although complimentary experience was generously provided, it does not impact our opinion on the review whatsoever. #MatthewLui #AtHomeGames #DigitalGames #PrintNCut #Mystery #Kids #PaperAdventures #UnitedKingdom
- Paper Adventures - βThe Great Space Escapeβ
Photo above is property of Paper Adventures Company: Β Β Paper Adventures Game: Β Β The Great Space Escape Country: Β Β United Kingdom π¬π§ Language: Β Β English Type of Game: Β Β DIY Escape Kits π¨οΈβ Genre: Β Β Kids, Sci-Fi Date Played: Β Β July 17, 2022 Difficulty (based on 2 kids): Β Β 5/10 Size of Team: Β Β Unlimited (Ages 8+) Time: Β Β Unlimited (Approx. 60 Mins.) Price: Β Β Β£12.00 ππ ·π ΄ πππ Ύππ It is the year 2222, and your class trip into space is just finishing up when a Red Alert sounds. It seems an alien has entered the spaceship! But donβt worry... itβs a cute, friendly kind of alien. Unfortunately, Robbie Robot has locked all the doors and turned off all the engines. Can you navigate the ship, find Robbie Robot and turn off the Red Alert? Video above is property of Paper Adventures ππ ·π ΄ βπ »π Ύπ Ύπ Ίπβ This game is the print-n-cut version, though they do offer a delivery version where they will send you a printed version through the mail, but only if you are in the UK. To start off, there is a βRead me firstβ file which will tell you what each file contains. There are a couple of printing options for the game. There is the "full colour" version and a "low ink" version if you are looking to conserve your printer ink. Either way, both look great with the appealing artwork, theme, and the instructions of the game. They also have an option if you want to print it in black and white, but they tell you that color will matter for certain puzzles so you can plan accordingly. For the GM of the game, there is a file that will give you a full walkthrough on how to set up and run the game. The game also comes with a file full of posters, invitations, escape room finish signs and you will have access to a video that will read the introduction for you and start a timer. Photos above are property of ESCAPETHEROOMers ππ ·π ΄ π Άπ °π Όπ ΄ π Ώπ »π °π This game will require someone (preferably an adult) to set up and host the game for the children. As the adult setting up the game, I read over the detailed documents first with the answers to get a handle on the game. Keep in mind that you will need to cut things out for the set up, so leave some time for that before you begin. The game says it takes about 20 minutes to set up, but I found the cutting, assembling and setup took closer to 45 mins. I suggest either assemble the items the night before or give yourself some extra time the day of. Paper Adventures did a fantastic job to include tangible items that can be made out of the paper to add to the game. There was a 3-D robot head, a cryptex and a puzzle that had the kids look through the cards to reveal instructions. All of these added a more escape room feel to the game and gave some fun variety. One feedback would be to see if you can print the cryptex page bigger as I had trouble putting it together with my big fingers. One of the nice things about this game is you are able to set this game up as immersive as you wish. For this one, I ended up having the puzzles in different rooms and hanging combination locks on the door handles of each room to have them βunlockβ to allow them into the next room. This helped with the immersion and get them moving. If that is not an option, you can easily have this set up at a table or have everything done in one location too. ππ ·π ΄ π Ώππππ »π ΄π There was a variety of puzzles like word puzzles, matching, following instructions and more. My 6 year old loves to search for things and do jigsaw puzzles and a bulk of the puzzles start with either looking for pieces in the room, assembling the items or both. If your kids are not into that, you can easily just hand them the pieces at the start of each chapter. Each puzzle was different enough to keep the kids engaged. The puzzles flowed quite well and were just the right amount of difficulty for my kids (aged 6 and 8), where they were able to solve most of them on their own without much nudging on my end. Photo above is property of ESCAPETHEROOMers π ²π »π Ύππ Έπ ½π Ά ππ ·π Ύππ Άπ ·ππ Paper Adventures UK put a lot of love and care into this game. This was a perfect activity for a day in the house. There was a lot of content for the kids and a lot of support for the adult putting this on too. Having played their previous game - " The Case of Auntie's Manor " , I appreciated the extra tangible pieces that added to the diversity of the game rather than just having a worksheet for the kids at every chapter. Running this game, I found everything very easy to lead and it was great to see the kids have a huge smile on their face throughout the game. (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Paper Adventures for providing us with a sample of this game. Although complimentary experience was generously provided, it does not impact our opinion on the review whatsoever. #MatthewLui #AtHomeGames #DigitalGames #PrintNCut #Space #Kids #PaperAdventures #UnitedKingdom
- Paper Adventures - βGreat Halloween Escapeβ
Photo above is property of Paper Adventures Company: Β Β Paper Adventures Game: Β Β Great Halloween Escape Country: Β Β United Kingdom π¬π§ Language: Β Β English Type of Game: Β Β DIY Escape Kits π¨οΈβ Genre: Β Β Spooky, Kids Date Played: Β Β October 7, 2023 Difficulty (based on 2 kids): Β Β 6/10 Size of Team: Β Β Unlimited (Additional printouts are recommended if you have more than 4 ppl) Time: Β Β 60 Mins. (+30 Mins. to setup) Price: Β Β $26.00 ππ ·π ΄ πππ Ύππ After accepting an invitation to a party at a haunted manor, you realize that the party is not what it seems. Making your way throughout the house and being greeted by the ghostly residents, can you escape the manor before the full moon hits the sky. Photo above is property of ESCAPETHEROOMers ππ ·π ΄ βπ »π Ύπ Ύπ Ίπβ This game is a print and play with a couple of printing options. There is the full colour version and a low ink version if you are looking to conserve your printer ink. Both look great with the appealing artwork, theme, and the instructions of the game. They also have an option if you want to print it in black and white but they tell you that color will matter for certain puzzles so you can plan accordingly. For those that are going to be the gamemaster and run the game, there is a file that will give you a full walkthrough on how to setup and run the game. The game also came with a video that will read the introduction for you and start a timer. Photos above are property of ESCAPETHEROOMers ππ ·π ΄ π Άπ °π Όπ ΄ π Ώπ »π °π To get the game set up, I started with the Gamemaster Book, which gave me an introduction to everything including how puzzles should be set up, puzzle solutions and when to read the narrative to the kids. After getting familiar with the document, I printed off the game pack and cut things out to assemble them. Though the game says it takes about 30 mins for setup, I found the cutting and the setup took me about 45 mins to complete for this game. Playing through each chapter, I started by reading out the narrative and then giving the kids the puzzle components. After they solved it, I would then read the outro for the chapter, and we would move on to the next one. The story was a fun, simple story that was family friendly that was a great Halloween theme. Everytime we have played a Paper Adventures, the way they integrate tangible items or unique mechanics into the game with only paper is always surprising. The assembly of the items is simple but the usage of it is always fun for the kids and a nice surprise. ππ ·π ΄ π Ώππππ »π ΄π The kids loved the creativity of the puzzles which included reading cryptic poems, assembling, ciphers and deduction. All the puzzles seemed to have multiple layers which added additional puzzle solving for them. All the answers were a 3-digit number, which is perfect if you want to be creative and introduce some of your own locks into the game. The game also had a QR code leading to a digital lock to allow the kids to check their answer as well. If you use the digital lock, our tip is to keep it open on your phone as a few times, it would reset to the first lock. The game provides hints that I could tell the kids or there is a hint book you can give to the kids to read if needed. They would need a mirror to decipher it unless they can read backwards (which can be a different challenge). Photos above are property of ESCAPETHEROOMers π ²π »π Ύππ Έπ ½π Ά ππ ·π Ύππ Άπ ·ππ Paper Adventures never disappoints with their games. The puzzles were the right amount of difficulty for the kids with the highlight of each of them bring the tangibility. The story was just the right amount of spooky without being too scary. There were only 2 kids playing but if there were more, we would recommend having a few more printouts to hand around. This would be a great game for a Halloween Party but for us this was a great kick off to the Halloween season. (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Paper Adventures for providing us with a sample of this game. Although complimentary experience was generously provided, it does not impact our opinion on the review whatsoever. #MatthewLui #AtHomeGames #DigitalGames #PrintNCut #Spooky #Kids #PaperAdventures #UnitedKingdom
- Paper Adventures - βGreat Wizard Escapeβ
Photo above is property of Paper Adventures Company: Β Β Paper Adventures Game: Β Β Great Wizard Escape Country: Β Β United Kingdom π¬π§ Language: Β Β English Type of Game: Β Β DIY Escape Kits π¨οΈβ Genre: Β Β Kids, Fantasy Date Played: Β Β August 14, 2023 Difficulty (based on 2 kids): Β Β 5/10 Size of Team: Β Β Unlimited (Approx. 60 Mins.) Time: Β Β Unlimited Price: Β Β $16.00 ππ ·π ΄ πππ Ύππ The Wizarding school is excited to welcome prospective witches and wizards for a selection process with its rich history and continues to maintain its high-quality magical education. The candidates will face the BEAST test, which consists of 6 exciting tasks to be completed within 60 minutes. As the candidates gather in the great hall, the daunting challenges await, promising to test their magical mettle and determine their fate in this captivating journey of spells, potions, and bravery. Photo above is property of ESCAPETHEROOMers ππ ·π ΄ βπ »π Ύπ Ύπ Ίπβ After ordering the game, you will receive a download link to all the files that includes the full colored version of the game, an eco-friendly version of the game, the game master (GM) guidebook and posters and invitations, all which is beautifully crafted and easy instructions. Photos above are property of ESCAPETHEROOMers ππ ·π ΄ π Άπ °π Όπ ΄ π Ώπ »π °π Starting with the Read me first, it gave me an overview of what each of the files contained. As the adult hosting the game, I first read the gamemaster guide which gave me a summary on how to set the game up, how to cut out the game out and most importantly, how each of the puzzles are solved. I did print out the eco friendly version to save on ink but if you decide to print out the full version, you are in for a treat with how beautifully the art and design is done. Like a few of their past games, there were a tangible item to be made as well as a few puzzles that needed to be glued in a fashion to hide some secrets. This was fantastic as even my kids were a little taken aback as to what these things revealed. The writing was also well done that I was able to introduce each puzzle nicely before giving it to them. As the parent, I found this one a little easier than previous ones to set up. This one felt like it had less assembly to it and since much of the game could be set up in a smaller space, there was less to do. The game recommends about 30 mins for setup which I found was accurate. This solutions for this game was typically words and answers to questions where some of the other Paper Adventure games had numbers that I could use locks to set up to verify the answer. ππ ·π ΄ π Ώππππ »π ΄π There was a solid mix of puzzles from ciphers, assembling, math equations and more. All of them kept my kids engaged and were all different enough. All the puzzles were well themed to the Wizarding story. The puzzles could be set up in different locations but with the limited space we had, I had them leave the room and gave them instructions to other parts of the house and then had them come back to the room. In the meantime, I would swap out the puzzles to the next chapter. As the GM, I could give the kids hints based on what I know but this game also had a hint sheet, that was themed to the game that I could give to them to review. I did find it easier to read the hints to them and give them more custom hints based on my knowledge of the puzzle. π ²π »π Ύππ Έπ ½π Ά ππ ·π Ύππ Άπ ·ππ Setting up the β Great Wizard Escape β game for the kids was a lot of fun. They really got into it and I did too while reading the different character parts. The story itself was an enjoyable wizarding tale that might seem familiar to some. When I asked the kids what they liked the most, they both said they had a blast solving the puzzles. This game is perfect for kids who love Harry Potter and the magical universe. We played with two kids, aged 7 and 10, and sharing went fine for the most part. Having a few extra puzzle copies would have helped if we had more players. (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Paper Adventures for providing us with a sample of this game. Although complimentary experience was generously provided, it does not impact our opinion on the review whatsoever. #MatthewLui #AtHomeGames #DigitalGames #PrintNCut #Wizards #Fantasy #Kids #PaperAdventures #UnitedKingdom
- Paper Adventures - βGreat Easter Escapeβ
Photo above is property of Paper Adventures Company: Β Β Paper Adventures Game: Β Β Great Easter Escape Country: Β Β U nited Kingdom π¬π§ Language: Β Β English Type of Game: Β Β DIY Escape Kits π¨οΈβ Genre: Β Β Kids, Adventure Date Played: Β Β March 29, 2025 Difficulty (based on 2 kids): Β Β 4/10 Size of Team: Β Β Unlimited Time: Β Β Unlimited Price: Print-At-Home: Β£14.99 GBP Delivery Pack (UK Only): Β£20.99 GBP Delivery Xtra (UK Only): Β£27.98 GBP ππ ·π ΄ πππ Ύππ Arriving for the famous Easter Bunny tour, there is no one in sight. All you find is a note pinned to the door. Looking it over, it turns out that that Easter Bunny is in trouble. They created a robot call the Rabbit Robot 3000 to help during the busy season and the robot has been misbehaving. Can you fix everything the robot has been messing up, find the Easter Bunny and help shut the robot down? Photo above is property of ESCAPETHEROOMers ππ ·π ΄ βπ »π Ύπ Ύπ Ίπβ The game came as a zip file with 3 different pdfs. The first is the Game Masterβs booklet, providing the adult with a detailed walkthrough of the game and setup. The other 2 files included the game pack, where one was in full, vibrant color and detailed design, while the other was more ink friendly for your printer. For UK residents without a printer, they also have a βDelivery Packβ option, where you will receive the printed documents shipped to your door as well as a βDelivery Xtraβ pack, which will include the documents shipped as well as some easter bags, certificates, stickers and other fun goodies. Photos above are property of ESCAPETHEROOMers ππ ·π ΄ π Άπ °π Όπ ΄ π Ώπ »π °π This game requires an adult to act as the Game Master, guiding the kids through the adventure. The booklet suggests a setup time of about 30 minutes, but I found it takes closer to 45 minutes, especially with all the cutting required. On top of that, there are some nifty items that will need to be assembled, which if glue is used, will take time to dry. My advice would be to give yourself ample time for setting up or consider setting up the night before. As the Game Master, start by reading through the booklet to understand the flow of the story and puzzles. Once complete, begin with the preparation of the game. The kids had a lot of fun with this game. The story was fun and lighthearted but immersive, especially with the full color documents and items. The game also made use of QR codes to substitute some solutions out and for a timer, to add a little tech to the game. One standout feature that Paper Adventure does well is that with just paper, each game comes with a fun 3D piece. Though it takes a little more time to build, it is well worth the effort. Photos above are property of ESCAPETHEROOMers ππ ·π ΄ π Ώππππ »π ΄π The game had a variety of puzzles, each different enough to keep the kids engaged. None were overly challenging to slow the game down but none overstayed their welcome either. Paper Adventures did a great job in creating many hands-on puzzles, making the game more exciting. The puzzles also tied into the story and solving them moved the story forwards. The hinting for the game was fun and independent so the kids could use it at their own leisure. Photos above are property of ESCAPETHEROOMers π ²π »π Ύππ Έπ ½π Ά ππ ·π Ύππ Άπ ·ππ Paper Adventures has created some impressive games for kids and this one is no exception. With some engaging storytelling and well thought out puzzles, it is impressive to realize that from paper, the team can design such a fun, interactive adventure. My two kids (age 9 and 11) played together, and they had a blast. With a few more kids, having a few more items ready and printed off would help to keep everyone engaged. While my kids were able to solve the puzzles with a little more ease, this game would be great for kids as young as 6 with a little help from the gamemaster. If anyone is looking for a creative alternative to an easter egg hunt or to make it even more exciting, look no further than this game here. (If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from " ESCAPETHEROOMers "!) Disclosure : We thank Paper Adventures for providing us with a sample of this game. Although complimentary experience was generously provided, it does not impact our opinion on the review whatsoever. #MatthewLui #AtHomeGames #DigitalGames #PrintNCut #Adventure #Kids #PaperAdventures #UnitedKingdom
















