

Photo above is property of The Detective Society

Company: The Detective Society
Game: Trouble In Folklore Falls - Episode 2 & 3
Country: United Kingdom 🇬🇧
Language: English
Type of Game: Tabletop Games 📬
Genre: Detective, Mystery, Fairytales
Date Played: April 27, 2023
Difficulty (based on 1 player): 5/10
Size of Team: Unlimited (Recommended 1-4 ppl)
Time: Unlimited (Recommend 90-120 Mins. per episode)
Price: £80.00/ Whole season (3 Episodes)
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In episode 2, after B.B. Wolfe is framed by the Spider, Polly reaches out to you with some new evidence on who is responsible for the dognappings as well as a plan on how to break Bea out of prison.
In episode 3, after you help Polly break B.B Wolfe out of jail, both are now on the run but with Bea’s old case files in hand, can you make the right connections, finally determine who is behind all these dognappings and stop them?
Video above is property of The Detective Society
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Opening up the Detective Society branded large envelopes, I was greeted with some envelopes with story driven labels on them. I also found a letter from the Detective society explaining the case and information to get me started.
🆃🅷🅴 🅶🅰🅼🅴 🅿🅻🅰🆈
Starting the games off, the introduction did a great job in guiding me to what websites to start off with as well as a nice immersive recap about what has happened in previous episodes. Most of the narrative required me to interact with the “radio” interface online, texting messages, calling phone numbers or checking out websites. For people outside the UK, they have an online “switchboard” set up that can be used to make calls as well as WhatsApp can be used for texting.
The narratives are what brings this game to the next level. The audio clips from the calls and radio are exceptional that they completely immerse you into the story. The flow of the game was very smooth and broken up that I was never confused with what I was supposed to use and not use for the puzzles.
Photos above are property of ESCAPETHEROOMers
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Though this is more of a detective game that requires connections to be made between items, there was a lot of puzzling to be had. Even once I made the connections between items and information, I found I needed to know how to solve the puzzles the game offered. The game is played mostly in a linear fashion but there were a few times it did break out non-linearly. The puzzles worked well with the story. All the puzzles were themed and fit smoothly into the story line and nothing stuck out as out of place. I really enjoyed the feedback and how the story progressed after each puzzle. Though most of the puzzles consisted mostly of paper, I was still surprised at the creativity of them. The few tangible items that were included all led to satisfying eureka moments.
The hint page was well thought out too. To access it, I needed a code from the envelope as well as set up a profile on Detective Society’s Player Hub. I could then log in and find the hints for each episode. The hints were well thought out and tiered in a way that I felt guided me to the answer and still let me have a eureka moment.
Photos above are property of ESCAPETHEROOMers
🅲🅻🅾🆂🅸🅽🅶 🆃🅷🅾🆄🅶🅷🆃🆂
"Trouble in Folklore Falls" was story-driven and had many great puzzles interlaced in the experience. The realistic websites, communication and “radio transmissions” immersed me in the world of Folklore Falls that I could easily believe it was a real place. I played on my own but the puzzles and story was linear for the most part and there was enough content that it could be played by 3 people comfortably. Anyone who is a fan of detective stories, fairy tales and a solid blend of deduction and puzzles would really enjoy this game. For one of Detective Society’s shorter games, this one was still packed with so much content and well worth the play.
Check out our interview with the creators to understand more on the development side of these game:
(If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from "ESCAPETHEROOMers"!)
Disclosure: We thank The Detective Society for providing us with a sample of their game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.
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